GTU OOP Program - 2
2). Write a program that solves the following equation and displays the value
x and y:
1) 3.4x+50.2y=44.5
2) 2.1x+.55y=5.9
(Assume Cramer’s rule to solve equation ax+by=e x=ed-bf/ad-bc cx+dy=f
y=af-ec/ad-bc ).
Here we will create a general program and then add our equations as input
import java.util.Scanner; class Program_02 { public static void main(String[] args) { Scanner input = new Scanner(System.in); System.out.println("Values of equation 1 :"); System.out.print("Enter value of a : "); double a = input.nextDouble(); System.out.print("Enter values of b : "); double b = input.nextDouble(); System.out.print("Enter value of e : "); double e = input.nextDouble(); System.out.println("Values of Equation 2 : "); System.out.print("Enter value of c : "); double c = input.nextDouble(); System.out.print("Enter value of d : "); double d = input.nextDouble(); System.out.print("Enter value of f : "); double f = input.nextDouble(); // Using Cramer's rule double x = ((e * d) - (b * f)) / ((a * d) - (b * c)); double y = ((a * f) - (e * c)) / ((a * d) - (b * c)); System.out.print("x = " + x + " y = " + y); } }
Output
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