GTU OOP Program - 2
2). Write a program that solves the following equation and displays the value
x and y:
1) 3.4x+50.2y=44.5
2) 2.1x+.55y=5.9
(Assume Cramer’s rule to solve equation ax+by=e x=ed-bf/ad-bc cx+dy=f
y=af-ec/ad-bc ).
Here we will create a general program and then add our equations as input
- import java.util.Scanner;
- class Program_02 {
- public static void main(String[] args) {
- Scanner input = new Scanner(System.in);
- System.out.println("Values of equation 1 :");
- System.out.print("Enter value of a : ");
- double a = input.nextDouble();
- System.out.print("Enter values of b : ");
- double b = input.nextDouble();
- System.out.print("Enter value of e : ");
- double e = input.nextDouble();
- System.out.println("Values of Equation 2 : ");
- System.out.print("Enter value of c : ");
- double c = input.nextDouble();
- System.out.print("Enter value of d : ");
- double d = input.nextDouble();
- System.out.print("Enter value of f : ");
- double f = input.nextDouble();
- // Using Cramer's rule
- double x = ((e * d) - (b * f)) / ((a * d) - (b * c));
- double y = ((a * f) - (e * c)) / ((a * d) - (b * c));
- System.out.print("x = " + x + " y = " + y);
- }
- }
Output
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