GTU OOP Program - 19
19). Write a program that displays the color of a circle as red when the mouse button is pressed and as white when the mouse button is released.
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;
public class Program_19 extends Application {
@Override
public void start(Stage primaryStage) {
double width = 400;
double height = 400;
Circle c = new Circle(width / 2, height / 2, Math.min(width, height) / 10, Color.WHITE);
c.setStroke(Color.BLACK);
StackPane pane = new StackPane(c);
primaryStage.setScene(new Scene(pane, width, height));
pane.setOnMousePressed(e -< c.setFill(Color.RED));
pane.setOnMouseReleased(e -< c.setFill(Color.WHITE));
primaryStage.setTitle("Click on the window");
primaryStage.show();
}
public static void main(String[] args) {
Application.launch(args);
}
}
Output
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